Byron Guina

Engineer building robot overlords at Ramp. In my spare time I'm crafting my fantasy universe or imagining a future Earth through software experiments, worldbuilding, and storytelling.

Find me

On Bluesky @bairun.xyz, via mail byron@bairun.xyz, or on Twitter @bairun_.

Logs

How I use AIFeb 15, 26
Aether of the InternetJan 05, 26
Blue SkiesJan 05, 26
In Search of MaJan 05, 26

Links

Against SQLFeb 06, 26
Building and operating a pretty big storage system called S3Feb 06, 26
Databases are the endgame for data-oriented designFeb 06, 26
Games as databasesFeb 06, 26
It's not you, it's SQLFeb 06, 26
PlanetScale on Fault ToleranceFeb 06, 26
The Write Last, Read First RuleFeb 06, 26
rowjee – LSM TreesFeb 06, 26
200k tokens is plentyFeb 02, 26
ClawdFeb 02, 26
Do the simplest thing that could possibly workFeb 02, 26
Don't sleep on AbortControllerFeb 02, 26
Entity Relational Model according to Sanders MertensFeb 02, 26
Everything I (Sean Goedecke) know about good systems designFeb 02, 26
How to communicate your startup is worth joiningFeb 02, 26
How to promptFeb 02, 26
How to write complex softwareFeb 02, 26
HyperstructuresFeb 02, 26
Isometric CityFeb 02, 26
Monolith – ByteDance recommendation engineFeb 02, 26
PlanetScale on CachingFeb 02, 26
Reverse engineering the Linear sync engineFeb 02, 26
Sc3niusFeb 02, 26
The Grug-brained DeveloperFeb 02, 26
The Power of an Interface for PerformanceFeb 02, 26
The Resonant Computing ManifestoFeb 02, 26
The eleven laws of showrunningFeb 02, 26